
OUR SERVICES
VISUAL
At LAVR ART, visual development for games isn’t just a service — it’s the core of what we do. It’s where creativity meets art direction and technical execution. We specialize in crafting strong visual identities that define style and raise the quality standards of each project.
Over the years, we’ve built partnerships with studios of all sizes to develop unique visual solutions. Every asset we create is designed to be solid, cohesive, and memorable. Our goal is to deliver customized visuals that are fully aligned with the game’s concept and its intended audience.

STYLE EXPLORATION & LOOK DEVELOPMENT
Got an idea but not sure how it should look? Already have a style in mind but feel it could be expanded or reimagined? Need to turn scattered references into a cohesive visual language?
The LAVR ART team specializes in transforming abstract ideas into concrete art directions. We work side by side with studios to explore visual possibilities, refine concepts, and define the perfect look — always with a flexible, strategic, and creative approach.
IP CREATION SUPPORT (2D & 3D)
Helping bring new intellectual properties to life is part of our mission. LAVR ART contributes from the earliest development stages through to post-launch content. Whether you’re an indie studio seeking a visual identity or a major publisher launching a new franchise, we’re ready to collaborate.
We provide full visual support for 2D and 3D IPs, ensuring stylistic consistency, innovation, and fidelity to the creative vision. Our commitment is to help create worlds that stand out and remain relevant in the game industry.

Once a project’s visual style is defined, it’s time to raise the bar. At LAVR ART, we develop benchmark assets that serve as the visual standard for the entire production pipeline.
Based on the approved creative direction, we create visuals that guide upcoming phases of the project and ensure consistency across teams. We also help structure efficient workflows, integrating our production with the partner studio’s pipeline — whether in engines like Unity, Unreal, or custom-built workflows.